Complete translations of all the menus (when I played through it before, I was able to figure some of it out by feeling my way in the dark, but it would be nice to know what they really say)Ģ. Here is a short list of things I'm gonna need:ġ. If anyone else (yourself included, Boinger) wants to get on board with this, I'm sure I'll need all the help I can get. it could be 6-8 months before I even begin laying groundwork (if I can can apply myself in my spare time enough to learn c++) I'm a *long* way from figuring out if I can do this. I think new vector art would look better, especially scaled up on the bigger monitors of today, I do confess to liking the grainy look of the originals though. I still haven't decided if I'm gonna try to rip the bitmaps, or do new vector versions. I've got a message out to apollojoe as to how he did it, but I don't know if he speaks english, he may not respond. I have no idea how to rip the music honestly. I have Skull Leader, Love Stories, and Remember Me, but I don't think I have the complete pack version. I think I may be doing it wrong, because even with the japanese language font loaded, the text still shows up as gibberish. fdi files and I run them on a PC98 emulator (anex86 in this case, though others exist). I was wondering if you would be able to rip the rest of the game music from the gamesĪnd how were you able to get these games to work on Windows (7/8)? software to copy over the 5.25" floppy disks to 3.25" diskettes The Super Dimension Fortress Macross: Skull Leader Complete Packīut, I currently don't have a 5 1/4" floppy drive and USB adapter to convert the 7 floppyĭisks into a floppy drive image for these games.Ĭ. Maybe, you could pm him for Unity 3D adviceįor additional game materials, I was able to buy the Macross: Skull Leader Pack, which has a some bonus levels. In 2010, SeminNV was working on a Unit圓D Macross Simulator game, but then Unit圓d can do isometric game play with add-on software and import bitmap images. Import the original Macross bitmap images. I don't know much about Unit圓D myself, so I couldn't say if it could do isometric style games and
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